HeavyM has created all the creative tools you need to bring your maps to life. All the tests and changes you make are live. There are over 1000 potential combinations, leaving endless space to customize your projection mapping. HeavyM will turn your bright ideas into outstanding visual experiences with the largest and most complete library of visual effects on the market. HeavyM is a tool designed for projection mapping with its ease of use and simplicity. See the release notes and mod compatibility list for more info.Download HeavyM Pro Plus 2 - a tool designed for projection mapping with its ease of use and simplicity HeavyM Pro Plus: Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues.3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. See the SMAPI 3.18 release highlights for the main changes in 3.18.
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